When launching session or pushing changes in v33.10 there is a 50% chance that you will not be able to load into session. It will time out. “Network Connection Lost”
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Live Edit
Steps to Reproduce
When launching a session or hitting push changes this will happen.
Expected Result
When hitting launch session it should not fail to launch season.
Observed Result
When launching session there is a 50% change it will time out. Same with pushing changes.
I couldn’t add to the other post due to it being closed but this is annoying now even after so many tries eventually when you get into the session when you start the game after a little test if you end the game it crashes whole fortnite
I clicked on Revision Control and accepted the settings again and everything is now working and it doesnt kick me but the push changes error is still showing
I identified two main issues and potential solutions:
1.Corrupted Assets After Update: After updating, any assets you place or changes you make to your map may become corrupted. To address this, you can either revert to an earlier version of your project using revision control or, as I did in my case, delete the corrupted assets. Fortunately, I only had to remove a few item placers and assets.
Memory Calculation Issue: On my case map’s memory usage exceeds 81k, attempting to calculate memory may result in being kicked out of the session. To resolve this, I slightly reduced the map’s memory usage, which allowed the calculation to proceed successfully. This adjustment enabled me to publish the map.
Additionally, I noticed several updates to my PC that might have contributed to these issues. These include updates from NVIDIA and Unreal Engine, specifically from version 5.5.0 to 5.5.1. Windows security was blocking Unreal Engine 5.5.1. Hope this Help you
double check your virus scanners although i cannot confirm it is the issue i check mine which is Avast and it was needing an update but also was blocking certain epic things.
After updating and trusting epic progs it launched and loaded without any issues constantly
I have no answer for the end game crash thing i assume its sending data to the epic server and was potentially being blocked by my firewall and thus crashing. Just a thought
I think when the update happened the virus scanner/firewall may not like something and blocked things and its why we thought it was the update which technically it is but when you start looking into things it turns out that was the first domino