Pretty sure @KyleDev & team are having the same issue. We’re aware and are looking into it.
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Yes, we have had a few different people try, up to 12 hours all with no luck unfortunately
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Thank you!
We are looking into this issue at the moment.
Initial investigation is pointing to a stall caused by the shader compilation process.
Are you guys using Incredibuild by any chance ? Do you have a particular DDC setup ?
Any shader related warning/errors in your logs ?
Can you share your HLOD builder logs ? These should be found under
Saved\Logs\WorldPartition\WorldPartitionHLODsBuilder-PID-DATE.log
Thanks!
This fix worked for me, might be useful to address the issue