Blocked From Publishing for Island Transactions Experimental Feature

Summary

Says I have in island transations in my island which I’ve never touched. Won’t let me publish.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Publishing

Steps to Reproduce

Try to publish

Expected Result

can publish

Observed Result

can not publish it says I have transactions enabled

Platform(s)

all

Island Code

9909-6421-7669

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I am having the same issue. Just appeared 30 min ago for my map which I have not added anything to do with in-island transactions.

Now it is working 45 min later. I made no changes.

I’m having the same issue.

Similar to the previous reply, I’ve had occasional luck where no real changes were made and I pushed another private version and it went through, but that’s no longer the case with my recent updates.

Will the issue be addressed regardless of what bug is causing it?

This is still an issue as of this morning.

Has this been blocking you this whole time @DigitalRegards ?

yeah, for the past couple weeks on and off - I have never enabled in-island transactions or any experimental features for that island

I’ll drag a prop and create a new private version and it’ll randomly go through sometimes, but 90% of the time fails with that notification

last one that actually went through after having failed a few times prior and only a prop move being changed compared to previous failed attempts:
3705-9463-6825

current last attempt that failed:
6137-2562-6926

edit - and to add additional information if it helps, normally when you’d create a release it would wait for the verse validation, and then once ‘Compatibility checks complete’ went through the continue button would appear and allow you to publish, but recently it has been completing the check and then everything is green but the continue button never appears - it’s only after about 30 minutes that the experimental error pops up

1 Like

Thanks for the info, a Engineer is investigating a fix asap!

2 Likes

Just adding another case! The game is already published.
Private code: 9069-6651-3898
Island Code: 8566-4576-7814

Now that I’ve noticed, every build I generate has the same error, and clicking on it displays this warning. “Fail in island Transactions”

Update:

1 Like

I have the same error even though I don’t have transactions enabled in the map

1 Like

FORT-1035989’s status has changed to ‘Ready for QA’. A member of the QA department is investigating the issue.

I even enabled the transactions in my latest private version just to test (8876-1464-1493) and it’s STILL generating the same error

hi @DigitalRegards @Vath @Flak

Well, On UEFN 39.20, the “Feature Example In Island Transactions” will NOT Validate. This example finally worked before in the past version.

Now the famous [Scene Graph Experimental Graph Features] Experimental are causing problems again.

This is because the [Scene Graph Experimental Graph Features] default has gone back to Enabled

Check if the lines listed below are missing and add them to

turn OFF [Scene Graph Experimental Graph Features]

When looking in the content browser at the error given in the message log as displayed there is nothing to see about In Island code

Close UEFN on your project

and saving the file (Control+S)

You must have the following code in the file here is the full extract.

	"experimental":
	{
		"experimentalContent":
		{
			"bIsExperimentalContentAllowed": false
		},
		"version": 1,
		"personaDevice":
		{
			"bEnablePersonaDevice": false
		},
		"sceneGraphExperimentalFeatures":
		{
			"bAreSceneGraphExperimentalFeaturesAllowed": false
		},
		"sceneGraph":
		{
			"bIsSceneGraphSystemAllowed": true,
			"bEnableOneFilePerEntity": false
		},
		"aurora":
		{
			"bIsAuroraEnabled": true
		}
	},

if this section is missing you must add these lines

		"sceneGraphExperimentalFeatures":
		{
			"bAreSceneGraphExperimentalFeaturesAllowed": false
		},

These lines tell UEFN to turn OFF
Scene Graph Experimental Features 

The default is true this means by default they are ON / Enabled without these lines only created in 39.20 onward you cannot use (IIT) In Island Transaction because they are marked @experimental in Verse code.

Reload the project in UEFN Launch → Validate Project and now passes with “All Up to Date”

The project will now Launch on a remote device Android using Connect to Platform, not using PC as my PC does not have enough memory.

The project runs move around to assure yourself it works.

“Click Exit Session”

Revision Control is not enabled on this project.

Trying to Publish from UEFN for Private come up with error Missing Translations

DO NOT Click “Yes” you will get Publishing errors for new Private/Public project follow below

Then click “Export Localisation” . then “Build Auto Localization” see below

You will see message when complete

On Clicking import you will get a green Local Message import complete

Now Launch the session on my Android.

When the island is running click “End Game”

In Project settings “Launch Memory Calculation”

The Private version is updated.

The checks are completed

In Awaiting Published !

Whilst inside the example island we are getting 7,000 XP given.

Remember this example will take REAL 50 VBUCKS to demonstrate.

There are no refunds and no recall when the red dot finished spinning the transactions while take 50 REAL VBUCKS from your VBUCKS total.

The published Island is 7310-0398-6511

see

[Solved] UEFN Feature Example In-Island Transactions , fake experimental Scene Graph error - General / Feedback & Requests - Epic Developer Community Forums

There’s nothing under the experimental section of the .uefnproject file for my project - whatever is happening with this issue is something different! Thank you though!

Hi @DigitalRegards , @Flak

Thanks to check this problem the lines were removed from the .uefnproject file and the project failed.

So the post about is updated, in color :rofl: , that the lines must be added

I’m not experiencing that Scene Graph error, and I also haven’t found the code “experimental” you mentioned for adding the lines if they don’t exist.

nope, didn’t work, still fails and gives the same errors that @GabrielBudzinski had in his screenshot

my message log has never shown a warning about scene graph/experimental errors, and this suggested fix also doesn’t explain how occasionally a version would pass through to be publishable, so there is definitely something else causing this specific issue

hi @DigitalRegards , @GabrielBudzinski

Please could you upload the file ProjectName.uefnproject so that I can have a look at this.

In November 2025 an early beta version of In Island Transaction was withdrawn.

This had the experimental tag added.

This has remained in your project still being published because In island Transaction were ignored having been withdrawn allowing publishing

Search Verse the project in VS Code for the word “Entitlement” will mean probably have the original In-Island Transactions Device loaded.

In 39.20 In-Island Transactions were enabled and because yours project had old/beta code this was rejected.

I have tried archived projects back to 29.10 and 36.0 and 38.0 all 8 project have been accepted

for publishing set to manual publish time which will NOT be published