hi @DigitalRegards @Vath @Flak
Well, On UEFN 39.20, the “Feature Example In Island Transactions” will NOT Validate. This example finally worked before in the past version.
Now the famous [Scene Graph Experimental Graph Features] Experimental are causing problems again.
This is because the [Scene Graph Experimental Graph Features] default has gone back to Enabled
Check if the lines listed below are missing and add them to
turn OFF [Scene Graph Experimental Graph Features]
When looking in the content browser at the error given in the message log as displayed there is nothing to see about In Island code
Close UEFN on your project
and saving the file (Control+S)
You must have the following code in the file here is the full extract.
"experimental":
{
"experimentalContent":
{
"bIsExperimentalContentAllowed": false
},
"version": 1,
"personaDevice":
{
"bEnablePersonaDevice": false
},
"sceneGraphExperimentalFeatures":
{
"bAreSceneGraphExperimentalFeaturesAllowed": false
},
"sceneGraph":
{
"bIsSceneGraphSystemAllowed": true,
"bEnableOneFilePerEntity": false
},
"aurora":
{
"bIsAuroraEnabled": true
}
},
if this section is missing you must add these lines
"sceneGraphExperimentalFeatures":
{
"bAreSceneGraphExperimentalFeaturesAllowed": false
},
These lines tell UEFN to turn OFF
Scene Graph Experimental Features
The default is true this means by default they are ON / Enabled without these lines only created in 39.20 onward you cannot use (IIT) In Island Transaction because they are marked @experimental in Verse code.
Reload the project in UEFN Launch → Validate Project and now passes with “All Up to Date”
The project will now Launch on a remote device Android using Connect to Platform, not using PC as my PC does not have enough memory.
The project runs move around to assure yourself it works.
“Click Exit Session”
Revision Control is not enabled on this project.
Trying to Publish from UEFN for Private come up with error Missing Translations
DO NOT Click “Yes” you will get Publishing errors for new Private/Public project follow below
Then click “Export Localisation” . then “Build Auto Localization” see below
You will see message when complete
On Clicking import you will get a green Local Message import complete
Now Launch the session on my Android.
When the island is running click “End Game”
In Project settings “Launch Memory Calculation”
The Private version is updated.
The checks are completed
In Awaiting Published !
Whilst inside the example island we are getting 7,000 XP given.
Remember this example will take REAL 50 VBUCKS to demonstrate.
There are no refunds and no recall when the red dot finished spinning the transactions while take 50 REAL VBUCKS from your VBUCKS total.
The published Island is 7310-0398-6511
see
[Solved] UEFN Feature Example In-Island Transactions , fake experimental Scene Graph error - General / Feedback & Requests - Epic Developer Community Forums