{
"fileVersion": 15,
"versionSuffix": "",
"title": "XXXXXXXXXX",
"description": "",
"keyArt": "",
"docsUrl": "",
"compatibilityVersion": "39.20",
"editorPermissions": [],
"epicApp": "",
"sortPriority": 0,
"featureSet": "",
"plugins": [
{
"name": "XXXXXXXXXXXXXX",
"bIsRoot": true,
"bIsPublic": false
}
],
"dataSets":
{
"matchmaking":
{
"maxPlayers": 2,
"maxTeamCount": 1,
"maxTeamSize": 2,
"maxSocialPartySize": 2,
"allowJoinInProgress": true,
"allowSquadFillOption": false,
"islandQueuePrivacy": "Private",
"minPlayers": 1,
"overtimePlayerTarget": 1,
"queueMainDuration": 5,
"queueOvertimeDuration": 5,
"useSkillBasedMatchmaking": false,
"ratingType": "",
"version": 1
},
"experimental":
{
"experimentalContent":
{
"bIsExperimentalContentAllowed": false
},
"version": 1,
"personaDevice":
{
"bEnablePersonaDevice": false
},
"sceneGraphExperimentalFeatures":
{
"bAreSceneGraphExperimentalFeaturesAllowed": false
},
"sceneGraph":
{
"bIsSceneGraphSystemAllowed": true,
"bEnableOneFilePerEntity": false
},
"aurora":
{
"bIsAuroraEnabled": true
}
},
"ugcLocalization":
{
"nativeCulture": "en",
"culturesToGenerate": [
"ar",
"zh-Hans",
"zh-Hant",
"fr",
"de",
"id",
"it",
"ja",
"ko",
"pl",
"pt-BR",
"ru",
"es",
"es-419",
"th",
"tr",
"vi",
"en"
],
"poFormat": "Unreal"
},
"autoLocalization":
{
"bAutoBuildLocalization": true,
"cultures": [
"ar",
"zh-Hans",
"zh-Hant",
"fr",
"de",
"id",
"it",
"ja",
"ko",
"pl",
"pt-BR",
"ru",
"es",
"es-419",
"th",
"tr",
"vi",
"en"
],
"mode": "All"
}
},
"bindings":
{
"projectId": "XXXXXXXXXXXXXX",
"modules":
{
"XXXXXXXX": "XXXXXXXXXXXXX"
},
"bSuppressAutomaticVersePathAssignment": false,
"projectVersePath": "XXXXXXXXXX"
},
"apiAccess": "Private",
"requiredRedirectorStartingVersion": ""
}
(XXXXX’d a few names)
Still no luck though - I’ve tried different localization routes (auto on private version creation and manual), tried removing all verse devices from the island, reworking the structure of my entitlements, removing entitlements altogether, etc.
And because this was an issue before I ever interacted with island transaction (like the thread creator and other responders), and also that private versions would randomly go through after getting the failed message after no real changes, I have no clue where I’m supposed to be looking for a solution






