Hi All,
What I would like to do - have some characters walk down a hallway that is dark/blue tones but as they walk through some shafts of light the color is starkly yellow/contrasty. Bad art attached to help illustrate what I’m talking about. I want to push this far enough that a simple hue shift won’t be enough I will want a full texture swap in just those areas.
I am thinking mechanically if I set something up like a cube for example as the region the character enters to trigger the exact area where the texture will swap in and out.
Any suggestions welcome, I’m early in this rnd and open to any/all ideas!
Thanks!
