Hi developers
When I change the view from Shader model 5 to Android ES 3.1, the graphics changes a lot and it may be ordinary due to the difference between the performance of Pc vs Android devices, but what is not ordinary is that the shadows disappear.
Actually the same problem, but I found out something that may help you to find out my problem.
when I decreased the quality settings of the editor of the windows preview the shadows disappeared, So I think there is a problem with the settings of the mobile shadow quality somehow being set to a low value.
This is the android preview I made sure that the quality is sat down to cinematic
Hrm, so there is one bit of oddness with mobile scalability I’ve seen a bunch of times. I didn’t think that’d be the case for yours since there wasn’t wild distortion. Try to pop this node on your begin play and let me know if the shadows appear. (this isn’t a fix but it will point us in the correct direction for one if we’re right).