Hi,
Can someone explain to me of why this happened? It seems to be camera related, as I move the camera a bit closer to the shadow of both cube and character (both are movable) and it’s gone (2).
This uses the Third Person Example, with Mobile target and Maximum quality, using movable directional light.
This also happens if I enable dynamic shadow (not modulated shadow) for movable object from stationary directional light using [this][2] technique.
This seem to be similar to other user [here][3] in regard of mobile AR for Android, that claims his problem also uses dynamic lighting.
This happens on high-end mobile preview with ES 3.1 feature level, and my Android device as well.
Any solution?