Try all posible fixes suggested by different users, up to date Gigabyte x570 Bios, chipset, NVidia Studio Drivers and Game Ready, allways clean install/uninstall, etc. DirectX 11 and 12 crashes. Ive been crying for the last 2 months.
Check if your windows power settings are set to performance.
In nvidia control panel => Manage 3d settings => Power management mode => Prefer maximum performance.
Most European languages have a common Latin base so problems there.
I see that you already have max performance set
A little off topic but someone else in a similar thread had this as the solution
Perhaps something in your device manager could be conflicting with unreal?
Have you tried checking your temperatures with hwmonitor?
Are you using any type of overclocking? PBO for Ryzen for example? I have a 5950x and I prefer to keep it off due to it boosting my cpu temperatures to a pretty uncomfortable level (capped my max temp in bios to 90 deg because it would want to boost passed 92)
Also single CPU core under-volting can also harm stability if you go too low.
Unreal can hammer the pc harder than 3dsmax or Maya ever can.
Also have you tried running memtest overnight to check if all banks of memory are a 100% ok? Sometimes memory seating / slot configuration can cause problems.
Also what is you Ram usage at while loading Unreal? Is it during small scenes or only once you have larger maps? Sometimes Ram errors can trigger only when you hit higher usage.
Also from a Reddit Thread there someone had a version of Unreal (UEFN so a spin-off) crash with the same error and they fixed it by turning off msi afterburner and riva tuner which are rather popular
Make sure msi afterburner and riva tuner are closed. I had the same problem and closing them fixed it. Roblox has the same problem with msi afterburner and riva tuner it seems.
Hey there @DSchultz2000! Welcome to the community! So the nvwgf2umx portion of this error refers to an Nvidia graphical dll. So more than likely it’s related to GPU settings or drivers. Most time’s I’ve run into this, the fix comes from a few possible angles.
Listed in order of most common to least common known fixes:
thank you SupportiveEntity!!!, it was fixed with the first suggestion!!, simple as resetting nvidias control panel!!!. I had conflics betwen global and per software settings