Hey there @VerdantPrecipice! Welcome to the community! The error you’re experiencing might not be related to your possibly failed installations, as it’s a graphical DLL being referenced. This doesn’t 100% mean it isn’t related however because if the shaders are broken it might still cause something similar, but nvwgf2umx
is referencing a specific Nvidia library used in rendering. Here’s a thread to help solve that crash (independent of the issues you’re having):
However when it comes to the storage issue, it’s possible that some temp files weren’t removed after installation attempts failed or that everything including editor symbols was installed. When anything is being installed on windows, there is a temp location in which the files are downloaded to, then when fully downloaded they are unpacked, placed where they should be, then deleted from the temp location. If this failed it’s possible those files are still remaining. This seems plausible that you ran out of space during the operation.
If the install completed, what is checked in the launcher under the options for the version(s) you’re using? This can easily double the engine install size and depending on the build targets chosen.