WHAT
The next major build of Unreal Engine is coming up fast and we have the scoop on the latest and greatest upcoming features. Fricker is ready to talk about everything you can expect in the upcoming 4.13 previews. Come and see the future of game development!
WHEN
Thursday, August 4th @ 2:00PM ET - Countdown]
WHERE
WHO
Community Manager -
Fricker - Technical Director - ]()
So, based on Trello it sounds like there will be no HISMCs/foliage fixes and Audio system (Oculus 3D spatializer for Android in particular) implementation has been moved to October Really sad situation for Gear VR developers.
Would love it if portals became a standard . So many people out there trying to create non-euclidean geometry, but no easy way of doing it native to UE4.
How about Volumetric Fog / Lighting? Seems this was scheduled for July but is now in the backlog on Trello.
Has a huge amount of votes, more than anything in rendering, so can’t see why less useful stuff with a tenth of the votes like Alembic Importer gets higher priority.
Maybe time to start paying more attention to what the community actually wants…