Yo, my dudes. I got an issue with this Grass - Help PLZ

alt textso im trying to render out a lot of grass and am going the geo route currently to test, rather than the flat cards aproach.

framerate is currently fine, but im having trouble with the lighting and getting the grass to look natural with the lighting on the landscape/terrain below. im using a real time /moveable light for my main light source sun.

ive attached some images of the same spot but different angles and you can see it doesnt look natural while moving the camera in different directions around the scene.

any help would be super appreciated!

Did you adjust vertex normals on your grass geo? Make all vertex normal to look up, this way it’s lighting should match with grounds lighting giving better results.