Hi,
I have a scene component (an UProceduralMeshComponent) that I would like to add to a FPreviewScene (to shoot a screenshot of it) before adding it to my main world.
Since a component can only be in one world at a time, is it possible to do this without duplicating the component ? (something like “Register in preview world → Shoot → Unregister from preview world → Register in main world”)
Thanks,
Nicolas