Hello, I have 2 questions about building an interior scene.
First one is about leaking light. I have modeled and textured a plane for every wall in my room but I get light leaking in the edges where they meet. I have checkt both the “use two sided lighting” in the lighting tab and “two sided” in the material. Should I not use planes as walls?
My other question is about indirect lighting, how do I set it up?
If anyone have any tutorials on interior lighting, please share.