Updating first post with last post to save you from scrolling through lots of stuff.
Busy setting up all the transforms for the camera, pawn, spaceship, target indicator, windows etc.
Lots of work. But exciting.
Had to rework a lot of textures to compensate for the new lighting that is night vision. I am in favor of the left look. Some say the right is better. But personally i feel night vision should look more like that on left.
Any opinions would be much appreciated.
Going to use this thread to post updates to a small game i am working on.
Some textures created during the course of today. All tileable. Intended for indoor use. Includes Diffuse, Normal maps. Some have spec maps but this game is aimed for mobile so spec maps will be excluded