Why the brightness of Tilemap in gameplay is different from the Tilemap window?

when I’m placing tiles in Tilemap window everything seems clear and bright ,but when I placed that Tilemap in the Scene and run the game in editor,its not so bright and clear, edges are not as prominent as is tilemap window,its blurry …

What is the tilemap window? Is it a the top down view?

348229-screenshot-1.jpg

In which case, it’s unlit and will look very different.

This window,yes top downview…everything is clear and bright here…but while playing in editor its blurry

Thanks it working fine in unlit mode…I just executed a Command “viewmode unlit”…and everything is clear now

Best to try that in a packaged install, not sure if it works there…