Why the brightness of Tilemap in gameplay is different from the Tilemap window?

when I’m placing tiles in Tilemap window everything seems clear and bright ,but when I placed that Tilemap in the Scene and run the game in editor,its not so bright and clear, edges are not as prominent as is tilemap window,its blurry …

This window,yes top downview…everything is clear and bright here…but while playing in editor its blurry

Thanks it working fine in unlit mode…I just executed a Command “viewmode unlit”…and everything is clear now

What is the tilemap window? Is it a the top down view?


In which case, it’s unlit and will look very different.

Best to try that in a packaged install, not sure if it works there…