it looks like materials is a powerfull thing in unreal, i tried to learn more about it but i’ve failed, lets see if someone can help me, i don’t understand much about it so i’m trying to use the materials from unreal starter content and example projects, when i look to the material in the original mesh it looks amazing, wow such material, much detail, very impressing, wow, look at this example: (it’s the material from the pipes in the “reflections” project)
now look at the material applied to a light pole i modeled on blender
it’s the same material, but in my meshs it doesn’t looks good, can someone tell me why?