why materials looks so bad in my meshes?

it looks like materials is a powerfull thing in unreal, i tried to learn more about it but i’ve failed, lets see if someone can help me, i don’t understand much about it so i’m trying to use the materials from unreal starter content and example projects, when i look to the material in the original mesh it looks amazing, wow such material, much detail, very impressing, wow, look at this example: (it’s the material from the pipes in the “reflections” project)

92510-win.png

now look at the material applied to a light pole i modeled on blender

92522-fail.png

it’s the same material, but in my meshs it doesn’t looks good, can someone tell me why?

Looks like you did not UV your Pole at all (if thats the case look at the video bellow). Can you tell me the steps you made? Cant figure out much by the Picture alone.