Why is there no documentation on the new Project Launcher in 5.6?

It’s a known bug that you can’t make a Shipping build using default method (first screenshot).

Technically you will have a build, but it still gonna be a Development one, you will still have Debug tools, Print Strings. you are able to open console by ~ key and it’s also less optimized. Try it yourself. If you don’t have it then you are a lucky person. This bug has been out there for more than 3 years already and it’s crazy that it’s not fixed yet.

That’s why me and lots of other people use Project Launcher instead Using the Project Launcher in Unreal Engine | Unreal Engine 5.6 Documentation | Epic Developer Community

And they’ve updated it in the 5.6 but didn’t bother to update the documentation! There are way less options now and I can’t make a proper build.

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