Why is my spot light not casting shadows in VR?


I have in my scene a directional light and a spot light.
In the editor both are casting shadows, but when I go into VR only my directional light is casting shadows.

Is there something I am missing ? A settings somewhere ?

Thank you

Hello jonathanjhh, thank you for posting your question!

I attempted to reproduce the same occurrence with my own headset but I was not able to reproduce it. I did find a thread that contains a few solutions you can look into if you’re inclined. Marketplace Creator QuadArt explains that the spot light may need to be static.

I hope this information assists you along the way.