I solved my own question! For anyone curious, click on your static mesh from the blueprint. I then did a search in the Details pane for “light”. In the drop-down box for “Indirect Lighting Cache Quality”, choose ILCQ Off. Good luck!
I solved my own question! For anyone curious, click on your static mesh from the blueprint. I then did a search in the Details pane for “light”. In the drop-down box for “Indirect Lighting Cache Quality”, choose ILCQ Off. Good luck!