Why I can't change Metahuman's Light channel?

There is no option as “Lighting Channel” when I try it on Metahuman (first screen). But it works on other meshes (second screen)



I am using UE 5.2.1

God, is this some kind of magic? hahaha, every time I ask a question here, I immediately find the solution myself.
Needed to choose “Body” component instead of BP. It’s counterintuitive to be honest
image

UPD. It didn’t actually change the light channel =\ Some sort of bug idk

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(post deleted by author)

it works, just need to change it in the BP of metahuman itself not locally in the outliner