We had 4 pcs connected to the swarm and they were all running when we built the lighting. Then we split everything down for level streaming and now the swarm nodes dont get utilised during the build despite having a large number of lightmaps to process, so the build is horribly slow. Is this something to do with how swarm only gets used if the required processing power exceeds that of the local machine? Can you force it to use the swarm to speed up the light build? I can ping them from the coordinator and they all show in the coordinator as available, unassigned so they are all active.
Id appreciate any advice.
Thanks
Jack