Why did the colour and light intensity change?

As we can see in the video below, on the right side of the video, it is the intended effect (which is at the third-person template level). Now, I am using a level pack of Medieval Kingdom [Medieval Kingdom in Environments - UE Marketplace]. This is changing the blood emitter as well as lighting intensity and colour. Why is this happening, and how can we fix it? Please help me with this. Thank you!

Try copying the post process volume from the example level, to your other level.

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Thank you for your reply! “Lumen” was the solution.
The link to that post is: Why is there a trail of light?

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