Why are my shadows misshapen?

When ever build the lighting in my scene in Unreal Engine 4 the shadows don’t look right. They look misshapen and unnatural.

Does anyone know what’s going on with my shadows? Is it the lighting? Or is it the mesh?

Hi!

I think it’s the ground’s lightmap resolution! You should set it higher to achieve proper shadows!

That was it! Thanks a lot Makigirl this was a big help!