Why are my shadows misshapen?

When ever build the lighting in my scene in Unreal Engine 4 the shadows don’t look right. They look misshapen and unnatural.

Does anyone know what’s going on with my shadows? Is it the lighting? Or is it the mesh?

That was it! Thanks a lot Makigirl this was a big help!


I think it’s the ground’s lightmap resolution! You should set it higher to achieve proper shadows!