I had a relatively empty scene. I dragged in 2 assets (2 different assets pack)
I dragged in SkySphere(no actual light, just sky right?), Skylight(the actual ambient world light), and Directional Light(The thing that SHOULD cast shadows). Everything left as default.
As you can see on the left, my building shadow is bad. If I enable “Dynamic Inset Shadow” it becomes this
https://i.imgur.com/Px4Z8AV.png which looks great. but it says something about it being useful for cinematics, do I feel that is wrong approach.
The other issue is the tree isn’t casting any shadow at all.
I’ve gone thru all the settings for shadows/lighting and trying to just change things at random to see if I can find something that is useful.
Don’t need dynamic shadow on building. I think I need to improve shadow resolution or something, but can’t find the right setting.
But could use a mix of both static/dynamic on tree?
Tree blows in wind, thus it moves a little, but not too much? Higher quality baked shadow with low quality dynamic one possible?) What is good here
Can someone point me in the right direction?