White reflective dots on the mesh

Here I have attached an image of the issue I am facing with the gun mesh. I don’t know why these tiny white dots are there on the mesh of the gun, using DOF in the scene exaggerates the problem.
pls try to solve this issue ASAP

Hey there @Laddi2803! Welcome to the community! Sometimes I see white specks like this when a roughness map has an incorrect compression setting, could you take a look at the compression mode for the roughness and specular textures? Does it only apply to the bipod or other reflective parts?