Epic Developer Community Forums
When In split-screen if main player looks away the rendering messes up behind him.
Development
Rendering
Render
,
player-rotation
,
Landscape
,
question
,
unreal-engine
anonymous_user_53ce52b4
(anonymous_user_53ce52b4)
June 8, 2020, 10:21pm
5
So I think I found a solution. The key is to turn on the material to be two sided.
Loss of MetaHuman hair in Split Screen mode of the second player (right screen)
show post in topic