When In split-screen if main player looks away the rendering messes up behind him.

So I made a split-screen game added a landscape just to find the problem of that when the main player looks away the rendering messes up and if the main player runs around the mountain the players on the other side will just see white.

Please help thanks EnderManWiggins.

When I say the main player I mean the first player.

Just wanted to say I noticed this recently too and was curious if there was a reasonable fix available for this. I was going to spend some time digging through code to look for a solution but if I don’t have to that would be nice :slight_smile:

Thanks. Let me know of you find anything.

Let my know if you find anything. (Typo)

So I think I found a solution. The key is to turn on the material to be two sided.

Check that it needs to have be used with static lighting enabled in the usage tab on the material.

Sorry for the confusion. I hope this helps.