When I launch session I get: failed to initialize dependency module, is there any fixes?

My project is completily on disk

1 Like

Same issue here with an island I converted. It’s all on my local drive no google drive or anything. LogValkyrieReferencedContent: Warning: Link code issue.

The automatic created logs were too big to upload, so here’s a link to google drive with the logs: uefn-attachments-2023.04.16-20.34.38.zip - Google Drive

I think i found out why some people get the error to launch a session. If we convert a published island that is a FNC(Fortnite Creative) island and we start a session on UEFN on this specific island, the error message occurs. I tried with one of another published island and an unpublished island. To my result the published one have this issue and not the unpublished one.
So i tried again with my published island that has the issue and it’s the Failed to initialize dependency modules but in the logs it’s the issue with the wrong_link_type and as for the other published island i talked before, i get in the logs the same error but i don’t get the Failed to initialize dependency modules.
If you wanna know if i can enter theses session, i can’t because i spawn in the UEFN Hub?(I think it’s called that?). I hope it can help the team to find and fix the issue.(I attached an image for the place that i talked)

Hello @here for anyone seeing the error containing:

has type Creative:Island, but request specified valkyrie:application

We are aware of this issue and are working on a fix. Thanks for your patience.

1 Like

is have been 22 days without a fix ):

@Gr1Squid could you please provide us with the UEFN log when you get “Failed to initialize dependency modules”

@FHsupport thanks for the logs, this is helpful. the interesting bit is:

LogValkyrieSyncProject: Error: Failed to initialize dependency modules: [Failed to resolve plugin file for module []]

could you please share the uefnproject file for that project?

Sure here it is: uefn-attachments-2023.04.17-23.29.00.zip - Google Drive

could you please share the uefnproject file for that project?

I send it on your DM’s!

This issue only occurs with a handful of projects that were created via an old Creative Island conversion routine that is no longer in effect (in the early stages of the UEFN alpha).

To confirm this is the case, look for this in the UEFN log file:

LogValkyrieSyncProject: Error: Failed to initialize dependency modules: [Failed to resolve plugin file for module []]

Fixing this in UEFN is somewhat tricky and we’ll see what can be done for the 24.30 release, but the cost-benefit might not justify it.

However, there is a way to fix your project right now by editing the uefnproject file:

  1. Make a backup of the .uefnproject file in case you mess it up by editing it (it’s located at the root of the project directory).
  2. Close the project in UEFN.
  3. Open the uefnproject file in any text editor (it’s a json file).
  4. Find the bindings section. It looks something like this:
"bindings":
{
	"projectId": "12345678-1234-1234-1234-123456789abc",
	"modules":
	{
		"ProjectName": "abcdef00-abcd-abcd-abcd-abcdef123456"
	}
}
  1. Empty the modules section, such as:
"bindings":
{
	"projectId": "12345678-1234-1234-1234-123456789abc",
	"modules":
	{
	}
}
  1. Save the uefnproject file.
  2. Open the project in UEFN.
  3. Check the content of uefnproject file and confirm that UEFN has recreated a new module (with a different guid).
  4. Launch Session and rejoice! :tada:
8 Likes

So i looked in the UEFN Log file and i have the [2023.04.18-21.10.38:158][ 71]LogValkyrieSyncProject: Error: Failed to initialize dependency modules: [Failed to resolve plugin file for module []] that is mentionned.
I tried to fix the issue myself by following the steps, but then i get theses error below when trying to launch a session and when i open the project. What does theses mean exactly?
I get this error when trying to launch a session:
[2023.04.18-23.17.00:210][176]LogValkyrie: Error: Failed to sync project CriminalLife1001 with content service:
Failure ErrorCode=errors.com.epicgames.content-service.overloaded_module_name, Message=Une erreur est survenue lors de la communication avec les serveurs de jeu (Module 911dfe26-4a3c-c25e-28f5-6b9b0ecbea16 already has name ‘:criminallife1001’)., Raw={
“host”: “content-service.bfda.live.use1a.on.epicgames.com”,
“method”: “POST”,
“path”: “/api/content/v2/project/8f716609-b92c-40a2-91c5-1fcc59278bf3/create/module”,
“errorCode”: “errors.com.epicgames.content-service.overloaded_module_name”,
“errorMessage”: “Module 911dfe26-4a3c-c25e-28f5-6b9b0ecbea16 already has name ‘:criminallife1001’”
}

And i get this error when opening the project:
[2023.04.18-23.19.49:026][330]LogValkyrie: Error: ResolveModuleDocs failed to GetOrCreateModule
Failure ErrorCode=errors.com.epicgames.content-service.overloaded_module_name, Message=Une erreur est survenue lors de la communication avec les serveurs de jeu (Module 911dfe26-4a3c-c25e-28f5-6b9b0ecbea16 already has name ‘:criminallife1001’)., Raw={
“host”: “content-service.bfda.live.use1a.on.epicgames.com”,
“method”: “POST”,
“path”: “/api/content/v2/project/8f716609-b92c-40a2-91c5-1fcc59278bf3/create/module”,
“errorCode”: “errors.com.epicgames.content-service.overloaded_module_name”,
“errorMessage”: “Module 911dfe26-4a3c-c25e-28f5-6b9b0ecbea16 already has name ‘:criminallife1001’”
}

And i have made a backup file before doing anything.

@Gr1Squid did you (clear the bindings + open the project) twice by any chance?
Doing that would result in the error you’re reporting.

looking at your project on the content servers, I see the original module that was created almost two years ago during the island conversion (which doesn’t have a name and was causing the “Failed to resolve plugin file for module []” error)

id: c48ed2c3-3324-4a08-b7ae-ee5f336478c3
name: 
created: June 20, 2021 8:03 AM
updated: October 25, 2021 1:22 PM

and one named after your project that was created earlier today by (clearing the bindings + opening the project)

id: 911dfe26-4a3c-c25e-28f5-6b9b0ecbea16
name: criminallife1001
created: April 18, 2023 4:57 PM
updated: April 18, 2023 4:57 PM

so in your case @Gr1Squid, to fix your project you basically want this in your uefnproject file:

"bindings":
{
	"projectId": "8f716609-b92c-40a2-91c5-1fcc59278bf3",
	"modules":
	{
		"criminallife1001": "911dfe26-4a3c-c25e-28f5-6b9b0ecbea16"
	}
}

let me know if that fixes it for you

4 Likes

Thank you so much it’s fixed now!

4 Likes

Sorry for my late reply I was out of town, but I just wanted to confirm that the fix worked. Appreciate the help as always!

1 Like

I try all of what everyone help here but still have error when I try to publish or open session
the error red line + more -
LogValkyrieReferencedContent: Warning: Link code ‘Mnemonic=[1302-5167-8955] Version=[73]’ query error: Failure ErrorCode=errors.com.epicgames.links.wrong_link_type, Message=Link: 1302-5167-8955 has type Creative:Island, but request specified valkyrie:application., Raw={“errorCode”:“errors.com.epicgames.links.wrong_link_type”,“errorMessage”:“Link: 1302-5167-8955 has type Creative:Island, but request specified valkyrie:application.”,“messageVars”:[“1302-5167-8955”,“Creative:Island”,“valkyrie:application”],“numericErrorCode”:-1,“originatingService”:“links”,“intent”:“live”}
LogValkyrie: Syncing project ZigZagZongGunGame with content service took 0.73 sec
LogValkyrieValidation: Display: Selecting allow lists for role ‘VKCreateUGC’
LogValkyrieSummary: Starting to upload file for module creation
LogValkyrieSummary: Successfully created module
LogValkyrieSummary: Creating Module Version
LogValkyrieSummary: Storing Project Snapshot
LogValkyrieSummary: Project ZigZagZongGunGame failed to update
Screenshot_5

1 Like

Hey did you saw ^ ?

1 Like

Hey is there any chance I could get some help here is the code I get

LogValkyrie: Gathering intermediate assets to delete took 0.0 seconds
LogValkyrie: Intermediate assets cleanup took 0.0 seconds in total
LogValkyrie: Set up of Edit Session succeeded.
LogValkyrieSummary: Attempting to find or create a session via find friend.
LogValkyrie: Play succeeded.
LogValkyrieSummary: Valkyrie Beacon Connected!
LogValkyrieSummary: Session Setup Complete. About to Send Content!
LogValkyrieSummary: Checking for if the project can be uploaded
LogValkyrieSummary: Starting Project Upload - Content Service
LogValkyrieSummary: Syncing project DESIGN
LogValkyrie: Syncing project DESIGN with content service took 0.32 sec
LogValkyrie: Saving project DESIGN source control settings to disk took 0.00 sec
LogValkyrie: Saving project DESIGN source control settings on content service took 0.00 sec
LogValkyrieSummary: Project DESIGN failed to update
LogValkyrieSummary: Destroying Valkyrie Beacon

And here is my Text file

{
“fileVersion”: 14,
“versionSuffix”: “”,
“title”: “MyProject”,
“description”: “”,
“keyArt”: “”,
“docsUrl”: “”,
“attributions”: [],
“kind”: “Island”,
“templateCategory”: “UserGenerated”,
“compatibilityVersion”: “24.20”,
“editorPermissions”: [],
“epicApp”: “”,
“sortPriority”: 0,
“plugins”: [
{
“name”: “MyProject”,
“bIsRoot”: true,
“bIsPublic”: false,
“bEnabled”: true
}
],
“dependencies”: [],
“dataSets”:
{
“matchmaking”:
{
“maxPlayers”: 16,
“maxTeamCount”: 16,
“maxTeamSize”: 16,
“maxSocialPartySize”: 16,
“allowJoinInProgress”: true,
“allowSquadFillOption”: true,
“version”: 1
}
},
“bindings”:
{
“projectId”: “064c7553-41bc-d48b-ad79-39a24851aef5”,
“modules”:
{
“MyProject”: “5a49d7ca-4367-1626-330a-3ba1da56d7cc”
}
}
}

Common pickle dave w

1 Like

I believe this is unrelated to the issue in this thread
The error suggests your project did not pass the automated moderation
I suggest posting this in a new thread
You can also reproduce the issue and then send us the uefn-attachments.zip file generated from Help > Report Issue in UEFN