When I create my regular button with verse, it isn't blue but gray

Hello, I have a problem with a regular button “button_regular” that doesn’t want to turn blue. I don’t know why it turns directly grey, whereas the loud button works fine in yellow “button_loud”.

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ButtonRegular : button_regular = button_regular{}
ButtonRegular.SetText(StringToMessage("Regular button"))
ButtonRegular.SetEnabled(true)

ButtonLoud : button_loud = button_loud{}
ButtonLoud.SetText(StringToMessage("Loud button"))
ButtonLoud.SetEnabled(true)

canvas_slot:
    Widget:=ButtonRegular
    ZOrder:=1
    SizeToContent:=false
    Offsets:=margin{Top:=256.0,Left:=100.0,Bottom:=50.0,Right:=300.0}

canvas_slot:
    Widget:=ButtonLoud
    ZOrder:=1
    SizeToContent:=false
    Offsets:=margin{Top:=900.0,Left:=100.0,Bottom:=75.0,Right:=300.0}

I checked carefully, but the button is supposed to be blue, even when creating a widget by hand, it appears blue.
has anyone had this problem before? if so, did you fix it? i’m at a loss. thanks :slight_smile:

@Kaboff Thank you for your report! Can you please re-post using the “New Issue” option on the Issues and Bug Reporting forums? Posts with this feature are connected directly into our development team so we can quickly get to them!

For more information, such as how to get the reference ID, please check out the article here: Using the Creative and UEFN Bug Reporting Form

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