Wheels, motion blur and motion vectors

Yeah it’s pretty neat. I followed this post in hope for an Epic answer. I’m hoping that it’s not some paid premium solution created by the company with all the laser scanners, and doohickeys. LOL What throws me off is them using the exact same wheels 99% of the time. At that clip I see some motion blur, but also see the transparent body. So it makes me think they arent using 3d wheels in this scene, but rather the body retargeted onto the frame, and those shadow dome rims of the 3d model went behind the actual wheels on the fancy go cart. Which would absolutely explain the model hes working on not having wheels, and being retargeted into a movie scene. That motion blur capture could come from them retargeting in real time. The rendering in this is better than most newer racing games. As you really cant tell the real car from the false one. wheels included. The cgi is really that good. After seeing the smart people do all this. I will return to my game that now looks like a bag of rotten trash. but i like it.