I tried everything, but the shadow keeps looking so bad… what I should do?
Thanks to any advice!
Also, I took the coconut tree from the vehicle sample, but the shadow is bad looking too. The Coconut tree moves with the wind, but the shadow doesn´t… =/
You need to increase the lightmap resolution for your landscape/static mesh that is receiving the shadow. By default it doesn’t use a very large lightmap resolution.
When using pre-computed (baked) static lighting you the shadow and light information is baked into a texture that is applied to the mesh/landscape. This type of lighting does not work well for foliage that is moving because a pre-computed shadow will now show that movement. Instead you would want to to make your light source either Stationary or Movable to account for this.