I can’t find any examples of how to do this anywhere but I did find something in the engine and tried to copy the syntax but I can’t get it to work.
I get this error
unresolved external symbol "public: virtual struct FEntityData const & __cdecl IIEntity::GetEntityData(void)const " (?GetEntityData@IIEntity@@UEBAAEBUFEntityData@@XZ)
Declaration in class implementing
virtual const struct FEntityData& GetEntityData() const override;
Implementation in class implementing
const FEntityData& AGameCharacter::GetEntityData() const
{
return EntityData;
}
Declaration in interface class
virtual const FEntityData& GetEntityData() const;