Still havent solved my issue from before. My ‘character/player/camera’ is causing a bright light reflection on anything shiney in my scene (as if holding a powerful flashlight). Where is this coming from and how can I shut this off? This is not coming from a light source in my scene… as it only appears where ‘I’ go in the scene.
Here are a few images of what is happening when I approach a shiney object (in Editor, while playing, and in Cinematic Cameras). Please help!
Here is previous post about this