Check it out how The Catacombs level is looking by now in our game Valgard and The Armor of Achilles!
WarHalla - A 3rd Person Shooter
Hey everyone
I would like to share the game we are currently working on .
We are a team of 4 students that made everything you see in almost 3 months as our 5th semester project, but we plan on continuing the game now for our bachelor semester
So any Feedback would really help us out.
The video should explain the rest!
Cheers,
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I ad the to work a couple of month with those guys, we did integrate and develop a bunch of cool stuff in UE4. For those who don’t know, haptic system is basicly a device that make you feel/control stuff in 3d applications using motor and encoder. Left screen is 3d using NVIDIA glasses and the right one is multi touch. Every thing is voxel based, realtime meshed using CUDA on a 980.
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Softbody part: .be/w0-f-mijh10?t=3m8s
Older version: ?v=i-bdo4BEep0
Video is a little boring, the engine is tho
been sidetracked (as usual) but i keep pressing on… everybodys work in continues to urge me on to get a little better each time…
watch8BJFev_AHc
thank you epic…
's a teaser for Tenebrae with some new features we’ve been working on in the past weeks!
testing UDS in my maps
Trying out the Ultra Dynamic Sky BP on some of my maps:
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[video].be/kidYSPi8JHo[/video]
I’m working on Portals. Drunk.
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Trailer and Tutorial for Riders of Asgard which is currently on Steam Greenlight: ://steamcommunity/sharedfiles/filedetails/?id=746115655
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Working on Learning Sequencer and Integrating Nvidia tech in my project, cinematic has Apex cloth and Hairworks
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a little video made with sequencer =Tniuzrlm4RE
side tracked again buuttt… is just toooo sweet… i had to share
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great work guys!!! (i think i love wolf gurl)… can’t wait until sequencer really blossoms… it’s a tidal wave that just won’t be stopped …
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Demo of my level design ( Shangri-La ), it’s a small map, just practicing with 3D modeling and with Unreal engine and btw it’s my first time creating a level design and 3D assets
watchUJgxFblRCE
Look at that smile
KAWAII! xD
Cars Of War, hobby (portfolio) project.
Wot inspired game with armored cars, more weapons, mines, smoke-grenades, more equipment options and dynamic weather system.
Multiplayer over steam 12 vs 12.
Slow paced tactical oriented game play.
Current version: pre-alpha, playable multiplayer over steam.
Gameplay video in the works!
(WIP, need to replace some place holder graphics etc)
One man show, all in blueprints.