Its a game where you play as a dragon in a infinite procedural landscape where your actions will shape how the world around you is generated. Fight armies, grab people and drop them from height, or burn them alive! creatures will develop differently depending on how you play. if you kill people they will develop weapons to counter your play-style as time goes on. Still lots to do, but getting there.
Virtual reality movement method where you move by first marking your destination point with an arc beam and once that is set, slide between your current/start location and the destination point by pulling on an imaginary line from the arc origin with the controller.
is the second trailer from Valgard and The Armor of Achilles
Hello guys, we just released the new trailer from our game Valgard and The Armor of Achilles developed at Revolver Game Studio a brazillian game studio.
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If you want to keep up with our work, are our links.
well we dont have a Teaser, and we are still working on the art, but i’m glad to show you a video from the game we are working on my studio “Illusion Shard Games”
Not sure if already exists but I did a cool experiment with Engine to transfer data using a Python SOP.
Testing spline import from /3Ds /Cinema to Unreal Engine 4.
The Digital Asset reads the spline/curve from the DCC app and converts it to a ‘copy paste’ value Unreal is able to read.
Still some small bugs with rotationvalues. It was fun and I’ve learned a lot about Python
another 40 or 50 of these and maybe i’ll be ready for a film (lol… well we’ll see)… might be PG13 but i don’t know… just seems like daily chit chat to me (shrug)…
Latest video made in my project’s test map. Improved landscape materials, got aiming working, ragdoll and bit group AI (AI mostly quite middle of work). Heavy WIP.
Gave a little break with programming for some hours and trying to remember the edge loop based low poly-by-poly modeling workflow I used to do :3
It’s been a while, feeling very rusty…
's WE RIDE! A mini MMO that I have been working on for a little more than a year now. It’s a open world, late 90’s style, hardcore PVPMMO. If you get killed – you lose all your stuff!
So far, only a couple of my friends has tried it, so I’d love some feedback!