Something I’m working on
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Thanks Manatee! You’re completely rigth, I just used the kite demo rocks to make some early tests
Thanks acatalept! Nothing yet, but I hope I’ll soon.
Yours look reaaly good!! It’s nice to see more experience-based projects like !
Nar Shaddaa
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For a Knife pack for the Marketplace.
://u.cubeupload/zendavis/screenshot0012.
some new screenshots from my wip adventure game “Adventure-x” working title
very interested in any c&c
link to the forum thread:.unrealengine/showthread.php?66051-Adventure-X
Looks !..
Some works in , especially that tank! =)
Cool! how to do ?
Cool! How to do ?
BMUD - Work In Progress
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Hey guys! I’m working on a FPS/TPS with a simple twist called BMUD - Blow Me Up Dude. As you shoot others they start to get big and fat (haven’t punt in the fat part yet lol) until they explode and lose a life. The health system is inspired by both Payne and Smash bros. The Maxy Payne through the UI and Smash Bros through a percentage based health.
Once players reach 80% they enter RAGE! :mad: mode and are able to dish out more damage depending on which weapon they are using. At the moment we are figuring out how players can use team work with interactive environmental assets.
There are a few bugs that we’re fixing:) The game is generally inspired by the old skool shooter such as TimeSplitter, Golden Eye and Team Fortress. We’re trying to bring back that golden age of shooters. With more focus on FUN! quirky-ness and team work.
3 Month work, just a sneak of one location…
Hi everyone!
We are currently working on a Si-Fi Sneaking Action Game.
Below link will bring you to early sneak peak previeweEg5o_m7OlE
Please tell me if you guys interested!!
Suspension rigs more or less finished
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There is so much talent in it’s unbelievable.