What Are You Working On? Community Screenshots & Videos

Thanks allot for the feedback!

Right now we can change out the parts and the player can still fire it but there are just too few assets that we built to try more testing at the moment. For now I need to switch gears back to PROXY and get some more character animations . The next time will be posted with an update it should have a workable UI and a few more parts added to the list for change out.

A short video showing a project I’m working on running on Android

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is a really cool environment. I’m really digging all of the attention to architectural detail. like the tops of the pillars is in my opinion really well . I kind of wish that the red flowers near the statue were more 3 dimensional though. maybe bump them up with a normal map? or model a flower type asset and put it over them?

in that top shot where the light hits the metal detail though… that purty. you have my likes good sir.

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://www.stormbringerstudios/UsherIII/UsherIII_14.

://www.stormbringerstudios/UsherIII/UsherIII_15.

://www.stormbringerstudios/UsherIII/UsherIII_16.

Suspended Cop

hello!

's something i’ve been working on in my spare time ever since UE4 came out…
cheers

more : suspended-cop-ue4
or my udk/ue thread: .unrealengine/showthread.php?30198-Sugar-Rush-and-Suspended-Cop-WIPs&p

://orig08.deviantart.net/fdb0/f/2015/196/5/8/sc__assets_by_sittingducky-d91fywi.jpg

cdn.artstation/p/assets/images/images/000/958/606/large/brajan-martinovic-drawme.jpg?1436997794

cdn.artstation/p/assets/images/images/000/866/467/large/brajan-martinovic-highresscreenshot00021.jpg?1434925853

I don’t make a lot of comments but literally OOZES personality. Hope it is a game or short film.

Some pretty cool work on page, keep it up you all! =)

We’ve been having fun making our brands and logos for the game. These two are part of the disguise system. Next logo planned is ‘Pugs n’ Puddles’ (mobile dog groomer). Logo will involve a pug and a shower cap…

:///t0EBUDEl.

:///xBYBi5tl.

Leap Motion tool tracking test using the community plugin.
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Arconia Art production 1-31 days

Just posted in our WIP for our game Arconia. Sorry it ran so long, I had more stuff to try and cover than I originally thought I would from the past 31 days.

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.unrealengine/showthread.php?71458-Arconia-Open-World-SCI-FI-Rogue-Like

Our inventory system’s brand new look when you inspect items in 3D :).

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://www.stormbringerstudios/UsherIII/UsherIII_17.

://www.stormbringerstudios/UsherIII/UsherIII_18.

://www.stormbringerstudios/UsherIII/UsherIII_19.

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is what Im currently working on. The video is just me testing the gameplay mechanics. It doesnt involve any story, or anything too revealing yet. Im currently looking for team members to help out :slight_smile:

Had a spare day so finishing some stuff of for the packs. Keep in mind the video is slow because im recording the screen in software and running in editor, And my little machine i5 2.66 Ghz , 4 gb ddr3 dual channel ram and AMD HD 5850 graphics card are FAR below minimum specs. It runs ok on my machine without video capture so should run like a bolt of lightning on others machines.

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was about 6-7 days back, the shaders are far better now, no tiling shows and blending of terrain layers is far better.

Bad_Lama_Badgesmall.&d=1433811810

Hey man looks excellent, I really like how the clouds shadows rolls in on the terrain. I think overall it looks gorgeous, I love seeing Environment art in the engine!

I like how simplistic the ui is, I would love to see a video of in real time. Very cool stuff!

Sorry posted that at the bottom of the post:)
is my original message (I like how simplistic the ui is, I would love to see a video of in real time. Very cool stuff!)