Character Art Pack working on. Tested animations with Matinee Fightscene demo.
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Character Art Pack working on. Tested animations with Matinee Fightscene demo.
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it’s swamp platypus from EarthBound 64
:///PHeLQIf.jpg
Swampwalker from EarthBound 64
:///HQUbOjx.
Doing my first ArchViz in UE 4. Still have some stuff to work, but is the best screen i got from the entire apartment. Wip-ity Wopy
New WIP video again with more gang action AI partly very under construction.
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Trailer is finally ! It shows few story hints but also there are few gameplay segments in it, like exploration and puzzles! Also, you can see visual fidelity now!
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Chapel.
://polywickstudio/media/chapel-wip-2.478/full
://polywickstudio/media/fortuin-chapel-1-wip.476/full
Comments are welcome.
work guys! is a video of my flat that i finished
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Inexpensive soft focus / toy lens / tilt shift aesthetic using a circular gradient mask with gaussian DOF in a postprocess blendable material as shown : .unrealengine/showthread.php?70143-So-Blurred-glass-material-is-impossible-in-Unreal-Engine-4&p=293408#post293408
farm4.staticflickr/3734/19636365446_304c48c14e_o.
://www.stormbringerstudios/UsherIII/UsherIII_06.
Thief project :c i would for that code!
Flux is a cinematic tech demo for my procedural building generation tool for Unreal Engine 4:
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's the plugin thread: .
is really great
I meant to build the first time but ended up making a loot crate the last time but the end result of will be a weapon customization station for the player to interact with and be prompted with menus to change out components of their weapons.
The base model and test animation are in place for the weapon bench, Ill need to go back and tweak some of the timing and feel of the animation. Once all the main parts are where they need to be for the bench they will need to get moved to a skeleton and then it can be ported over to Unreal for blueprinting player interaction.
Critiques more than welcome!
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it was peaceful feast in great hall until vampires get drunk…
://www.stormbringerstudios/UsherIII/UsherIII_07.
://www.stormbringerstudios/UsherIII/UsherIII_08.
://www.stormbringerstudios/UsherIII/UsherIII_09.
://www.stormbringerstudios/UsherIII/UsherIII_10.
://www.stormbringerstudios/UsherIII/UsherIII_11.
I’ve been working on a FPS versus RTS zombie game.
://www.notanotherzombiegame///2015/07/KillinZombies.gif
:///X7k7O3O.gif
I need to get a proper form post for weapon smithing bench but until we get a few more weapon parts that does a rough change out then Ill get as much I can to show of its build to everyone. But for now is the third WIP build video on the bench, once of my classmates rigged the bench and there is another guy I know that will be doing all the detail and texture work on it.
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is !!!
Part of a project I’m working on. A small hidden study that exists towards the back of a palace complex.