What Are You Working On? Community Screenshots & Videos

Hi, currently i am working on my winter level. I still need to model more foliage and interior assets that will populate whole map
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Looks great! Really nice lighting.

is a video of our current project. It’s called the arena. It’s a third person shooter, gladiator, team deathmatch, style of gameplay. We have currently implemented peer-to-peer hosting, a cover system, melee attacks, basic weapon handling and grenades. Check out the video to see our progress!

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My Game

My Game is a Survival for Mobile Device

I’m currently working on Chasing Robbers for iOS, Android & HTML5. It’s endless runner with coins, hearts, power-ups and enemies. Current stage is pre-alpha but within one month it will be alpha.

Now Chasing Robbers has a quasi-cel-shading style. I’m not sure if it’s a good idea. What do you think about it? Maybe should it look different?

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More about project .

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from a recent playtest :slight_smile:
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Looks amazing how many polygons??

Beautiful shot Mindflux.

Thanks, glad you’re liking it. I didn’t pay much attention to optimization so currently the tree’s pretty high poly coming in roughly at 180k tris. I could more or less easily bring it down to ~90k given some mesh optimization, but I guess anything under that would be most likely difficult given the complexity and fidelity of the branch structure.

Playing around with foliage tools

WAARGHHHH

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I could keep watching that for a while. =P

Building my new Cabin. Still Work in Progress, Windows and Door are missing :smiley:
Hope you like it

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Sketching main warrior character.
Later planing to model in Zbrush.

Looks very good. You real artist! I jealous a little bit.

Automatic Landscape texturing system in UE4 video in HD

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more than amazing! keep it up !

Both are dude - Make the black and white/colour an option in the graphics settings :wink:

A few screens from my game - CODeX is a top down arcade about a drones, labirynths, time and the big mission.

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