What Are You Working On? Community Screenshots & Videos

I’m excited to announce my latest UnrealEngine project is now Live and available in the Unreal Marketplace! I’ve been working on 2 projects for the last 6 months, here are some screens of the second project that just launched (still working on the first project):




LINK

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Hey there @Afflictor ! Welcome back to posting with us here in the forums, we’re happy to see new projects from you!

I will also say I love the textures on these statues and certainly admire the variety. I love seeing the way time weathers on a statue, but it’s always so refreshing to see some fresh looks that give a just created piece as well!

Looking forward to seeing more of your work! Keep it up! :star_struck:

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Hello everyone, a lot of serious stuffs there, then here i am with my silly little demo of a firefighter cat :smiley:


I started the project several months ago as a way to better learn UE, i’ve already thinkered with some vr scene and small archviz tests but i never had a chance to really learn developing a game.

I’m a solo dev and i’m mixin’ some Marketplae stuffs with my own modeled ones, it’s a pretty exiting and rough at time ride, let me tell you XD

Yesterday i ulpoaded the first major update that add a lot of new features and fix some others, well hope you guys like it as much as i get repayed of the frustration every time things allign perfectly on screen as i hit Play, cheers!

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Wanted to work on water;

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Check this water flowing/simulation is one of the very best i’ve seen so far…
go to 5 min… Unreal Engine 5 - REALISTIC OCEAN - Fluid Flux 2.0 - YouTube

There is a free demo of it to download and test out in real time in your project…

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Hey there! Thanks a million :slight_smile: weathering and natural aging on statues is always fun to make in substance painter and such a good story telling element. It was fun making these and sharing them here. I can’t wait to share what I’m working on now.

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I second their notion! :star_struck: This water-flowing/simulation (Fluid Flux) is indeed one of the best systems out there. It doesn’t quite get more realistic than that; thanks for the quality share, @catz111!

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i made a carousel image gallery Image Gallery with unreal engine ( carousel ) - YouTube

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Greetings @techlord :smiley: how are you? As aways you have some really interesting stuff to showcase.

Btw i awso have a new update on my game if someone want to check it out - it’s an action rpg/tower defence game.

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Hi @catz111, Project Looking Awesome. Glad to see its still in development. I had not heard from you in a while…This is Great News.

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Street Cymurai - rewind air combo…

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Hello everyone. Can I ask for feedback related to the turret gun. This is for my upcoming turret plugin for unreal engine.

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Looks good; I like.

Texturing doesn’t have any ‘boring’ parts that make me think ‘hey! that’s all one solid color!’. Good details, not many, but enough. Like Ringo said, “it’s what you don’t play…”.

Specularity looks good, but screams fresh-coat-of-paint; I’d like a little more rough on it. Military don’t tend to coat things in shiney-shiney (increases visibility).

Need a video in action to check recoil, etc, but as a model, it looks good to me. What kind of game?

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Thanks for the feedback. Surely I will be adding imperfections to the model. This is a plugin that users would be able to use for creating autonomous turrets that shoot targets. Regarding the video I will soon be adding.

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No worries. And on the model, I only offer opportunities, not negative-criticism. It looks great the way it is, but anything can always be made better. :slight_smile:

Keep up the good work.

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No I appreciate the feedback. I knew something was missing but couldn’t figure out what. : )

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@Frenetic Was spot on with their take, and I would have to agree with them; the model looks great, and there’s always room for improvement! I’m looking forward to seeing the video you mentioned you would be adding; I want to see what kind of projectiles this bad boy will be shooting. :eyes:

Thanks : )

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Hi guys,
It’s our first time to post on Unreal forum.

We want to share with you guys our newest asset pack: Catacomb of the Dragon.
It took us nearly 10 months to finish. All assets use our original concept design.

The pack contains some heavy-gate-opening animation inspired by souls game and other cool interactive feature like ladder climbing, pick, drop weapons,… make sure to check them out.

You can play the Demo level of the pack here.

Marketplace link.

**Characters and audios are from other source and not included in the final pack.







Thank you for watching!

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