Please tell me there’s a dedicated thread I can continually receive updates on amazing work of art.
Thank you! I post videos on usually showing significant changes and the final result, although not as often.
.be/ZFp_FtsePsE?list=PLRj_wus6cNtII7NMwXsi-KCoC0jfvTbjs
Character Kitbash using UE4 Mannequin, Skull Meshes, Tree Meshes/Mats, Transformorph, V8 SuperCam, Trajectiles.
.be/W-Xe8GhHqTk?list=PLRj_wus6cNtII7NMwXsi-KCoC0jfvTbjs
DEITY: Super Heroes Demo Development in Progress. Building on top of LYRA Framework. The Game will Several Supers (Some Human, some Not) with Multiplayer and Open World Superbeing-vs-Humans (1-vs-N).
Just getting Started. Currently, No Estimated Time of Arrival (ETA). Want to know more? Visit Our Discord.
LYRA MOD: Fast Way to Add Custom Camera
For those interested in modding LYRA Camera System for a custom camera system. Theres a C++ class you inherit from. I’m using it to integrate V8Supercam and its the fastest way I’ve been able to add ‘True First Person’ with Third Person Manny/Quinn Characters.
- I created a CustomPlayerController inherited from ‘LyraPlayerController’ BP.
- In the CustomPlayerController disable the PlayerCameraManagerClass (Set to None).
- In the GameMode use the CustomPlayerController for player controller class.
- Afterwards, I simply added my Springarms & Cameras to the main skeletal mesh component ‘SKM_Manny_Invis’ mesh in the ‘B_Hero_ShooterMannequin’ BP Class.
No problem at all! I’ve gone ahead and subscribed; I’m looking forward to seeing more of your work.
beautiful work
I finished up another piece for my personal project. is the battle theme for the mire.
soundcloud/user-282798724/battle-in-the-bog
I can’t shake feeling! “Battle In The Bog” is a WHOLE vibe! Is there a thread dedicated to personal project?
Thank you! There is no thread for the project at the moment, but I have a playlist of the tracks I’ve made for it so far.
Switched from Unreal’s stock movement system to a custom root-motion system for bateyd’s cats. Took a tad more work than expected, but the results are totally worth the effort.
Could you DM me that playlist, if you don’t mind?
I have to agree; those cats are really moving now!
Still honing the cats’ movement. Today I finally solved a tricky problem and it feels soooo good!
Sure.
You know what rust is… actually screw it… everybody knows what rust it, well i think it’s time for a new game that could overtake rust… made in UE5… 's a concept logo since i got no good screenshots of the game rn
also i drew myself in like 2 hours… so dont make fun of it, (its a really bad drawing )
Your concept logo looks terrific, in my humble opinion. I wish I could create something half as good in 2 hours. It would be nice to be able to draw well at all, really.
thanks man… im glad to hear you like it… the games gonna be better than the logo art
Now that sounds promising! I’m going to be on the lookout for a dedicated thread then.
is the main theme. It was the first piece I made for the project.
soundcloud/user-282798724/yearning