What Are You Working On? Community Screenshots & Videos

“Street Cymurai” is looking as as ever! Is the account you will use to continue to post updates for project versus the @anonymous_user_4f3a2429 account?

Stuff

.be/e9LU8rQ3EmM

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urb4ngh0st./roentgens-law/devlog/252813/polishing–2020-game-jam-project

just un zip and run.

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Wanting to work on a new IP made with unreal and also giving away my game Fantastical Minim for free.

Get it from Microsoft free
www.microsoft/en-us/p/fantastical-minim/9p52tjfs09f5?rtc=1&activetab=pivot:overviewtab

  • Ern
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Working on trying to optimise my city for hack and slash gameplay…still a bit laggy…

.be/IjOY_58yHQw

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Unreal engine 5 test…ragdolls…lighting…

.be/30pYg4vLKJA

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Stuff…slowmo…bugs etc…

.be/Xiv8Kall4co

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Basic awareness system driving main character lookAt.

Metahuman Rani is now aware of what’s around her, and turns her head to point her (and your) attention and there. A little dev effort that makes for a much livelier character!

vimeo/693765447

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Fantastical Community Edition coming soon for Free!
is the games trailer is a platformer with a challenge.

vimeo/691055923

“trailer but still the same thing”

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.unrealengine/t/dungeon-run-rise-of-the-goblins-open-for-ideas-always/511736

I’d share screenshots/video but I have so many so I created a thread. Appreciate any feedback! <3

Part of the week was dedicated to toon and outline shading, to achieve a bit of an “edgier” look in terms of overall art direction. There’s still work to do, but I think the start it’s quite promising. Feedback welcomed!




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I have just initiated my first mod of Lyra Demo Project using Paragon heroes.
Custom rigs, Control Rigs and ARKit morph targets. I’ll dive deeper in the locomotion and abilities systems.

Thank you, Epic team.

.be/-x4Q7J_P3DQ

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Working on a soloproject called Ashes of our past, teaser trailer

Currently trying to update the project from UE4 to UE5 but cant seem to find a good replacement for the tesselation of the ocean of clouds.

Studying basic modding with Metahuman and Lyra Demo.

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I’m trying volumetric shading along with the gravitational lens shader.
.be/K6sezAAATpk


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Currently I am working on a game inspired by Tunic

.be/xTJ-rEcoWoc

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I’m working on a fictional game soundtrack/asset pack between projects. 's the piece I made for it most recently. It’s a battle theme for the grasslands area. I plan to have a battle theme for each area.

soundcloud/user-282798724/plain-danger

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I am studying the Lyra Starter Game and playing with basic mods.

.be/KyJcsQp5aeI

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Impressive work. Well !

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War By Night