What Are You Working On? Community Screenshots & Videos

Hi everyone!
During week I made:

  • “IN.GOD.WE.TRUST v3.0” shotgun
  • “Johnny Step A-7” submachine gun
  • “FUTURE ONE” in-game poster
    And also I started creation of “DOOMBRINGER B-4” minigun

OSIRIS. Respect Your Dark Side! (.unrealengine/community/work-in-progress/1442935-osiris-by-azat-khafizov-design)

My “New Terminal Velocity” UE4 project - time, testing beam burst weapon:

?v=1uqBVYTyZPg

I started on a farming/stealth game for the Winter Jam, couldn’t finish the stealth stuff in time, but since it’s so close to I’ll keep working on it and put it out when it’s finished.

=FQ1_OnrVy3k

Overdrive X

?v=6oVa17PXVRQ

I wanted to Make VR Grenade system and Instead Of using some of the free Grenade Models, I decided To Take the opportunity to also Learn to model with on the side As I Normally use 3dsMax.
Both Model and code by me.
=dtFfrVXDYWY](PmOlz3)

Give me some likes on my Artstation page if you like PmOlz3

Hi everyone!
During last week I finally finished the guns of the player!

Check them out in the new gameplay video and, please, say what can be improved!

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Made the patrolling AI sit down for a chat while loading up the UE forum

OverDrive X Demo… Link in description of video

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Nice stuff guys!
is a bit of a cave area from my game project On Your Own -

cool environment!

did it then learning Sequencer…:slight_smile:
?v=ZK-jBU1VwZk

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Western Explosion

Shockwave Anomaly which was made partly with our software VectorayGen.

Making these 3 games:

Sonic Explorers:=cSR_IiVBd7Y

“X & Zero” (megaman X fan game):
?v=ebycr7jST9I&t=3s

“Undefeated” (working title. a 2.5D metroidvania):
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Demonstration of the login screen, the lobby, and some brief gameplay footage of the game starting zone.

?v=11uWUU-5If8

Currently working up some trailer ideas for The Dark Veil: West Haven.

's what we have so far: =F9q0dreu8jk

is just a concept video, so things you will see are not final. Enjoy and let us know what you think.

Playing with UE 4.22’s realtime raytraced global illumination (forum thread with instructions to get it up & running):

://acatalept/images/smts-ue422-rtgi.jpg

Video:

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is a screenshot from my latest game “A Blind Man´s Walk Through A Dragons Cave”. If you are thinking, that is just a black screen, you are absolutely right.

So why do I show you screenshot? I do , because the game do almost not have any graphics, and is the way the game is looking for the most of the playtime.

If you asked me, what kind of game is? Then I would call it for a audio book with player integrations.

Are you interested in trying game? Then you can find and try it

Im making a cute and adorable Beat Em Up platformer with a high difficulty and gets harder the more you advance on the game the game is called Fantastical and its for Windows 10.

The website is : ://fantasticalgame.eleganceanalysis

A Free Demo is available also “English speaking countries only at the time”.

We are working on a first person multiplayer game called Retro Rockets!
It is set in a retro futuristic setting inspired by the 70’s.
Forum Thread: .unrealengine/community/work-in-progress/1596327-retro-rockets-hunt-survive-avenge-kickstarter-free-demo-2-april-2019

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