Thanks, I made the textures with substance designer 5, there are many good tutorials for it.
The Material is just a standard tessellation material with player distance LOD.
Just finished our first teaser In UE4 after switching from Unity. I’ve heard a lot of people say that its hard to create stylized graphics in Unreal 4. I’ve found that the hardest part is defining an art style to incorporate regardless of what engine you’re using. There are some really good tools that can be incorporated directly into the engine to help create all different types of non realistic rendering.
Anyway 's the Teaser
=Xh5pZk9iDEM
Revisiting an old abandoned project…
Hi everybody.
is a by-product of some experiments im trying. Self balancing “robot”. Actual physics actor. Its trying to not fall and I can control it a bit. Its actually fun to play with it.
?v=Jy-fS04ZNTQ
cute!!! Like watching ur first born go for the first time xD
Update on my learning project.
- Now with HUD
- needed block resource to place blocks
- Dirt block with growing grass
- improved rotating and “take target rotation” function
- new torch with not working auto placement :eek:
- day circle
?v=ch-HkrJ8s1Y
Couldn’t sleep, did a thing.
=M_I2jV58XVs
- Twin Stick Slasher
Hi.
I’m making game on my own and I’ll make a thread about my game, for now I’m posting a video and some screenshots. Hope you will like it guys !
thumb.ibb.co/c9BwLa/Screenshot01.png thumb.ibb.co/hBtnRF/Screenshot02.png thumb.ibb.co/kdFO0a/Screenshot04.png thumb.ibb.co/bHU5Dv/Screenshot10.png thumb.ibb.co/cp7E6F/Screenshot11.png
My current project is some sort of sex dungeon / root cellar hybrid.
I’m a senior majoring in Game Art and Design. 's what I’ve thus far for one of my scenes in my portfolio. Really would like some input if possible
Work in progress. Intended platforms: mobile, mobile VR, PC
=n6TAHTOW32c
Updated In Game User Interface for .
is a quick screenshot of my game I’ve been working on called Desolate for now. Just some fire I got all sorted out, I love the floating embers all over the sky.
I have been working on the Snow / Ice worlds of my game.
It’s coming along nicely, although, I do feel that because of the cold atmosphere I was going for, everything blends into the same colour tone, so, I will need to work on accentuating certain items of interest.
Thanks for looking.
=0CVkXw8iIHY
My small mobile first person adventure game
?v=88HD_fBhV-Q
=BNV3rv66cUo
Today I implemented a first pass physics based turret. Temporarily it uses the base projectile from my ballistics fx pack.
Hello all.
are a few screenshots from a game I’m working on called The Way Back. It is a puzzle/adventure game set in a fantasy world. Please let me know what you think so far. Thanks.
For more you can visit my website at —> www.jlssoftworks
://www.jlssoftworks/uploads/6/8/5/9/6859467/p1_orig.png
://www.jlssoftworks/uploads/6/8/5/9/6859467/p2_orig.png
://www.jlssoftworks/uploads/6/8/5/9/6859467/p3_orig.png
://www.jlssoftworks/uploads/6/8/5/9/6859467/p11_orig.png
://www.jlssoftworks/uploads/6/8/5/9/6859467/p14_orig.png