So guys, I have set the starter content map’s light to stationary “As per default” And multiples the floor four times and i’m still a bit of an unreal engine noob so I’m learning, And I haven’t quite yet dived into how to place lightning in the room, So on the far wall panels, Something like this happened.
Any idea how to fix it?
Also, This how the room is laid out so far
Thanks for your time.