As you can see, it is pretty random how exactly this glow looks. It seems to only come from movable objects, and with “force no precomputed lighting” checked. It happens with the example-objects as well, but as far as I can tell not on the example-map. Sometimes it’s there, sometimes it’s not, sometimes pressing the “build”-button fixes it, sometimes not. I’m trying to fix this for weeks, but it just won’t dissappear.
Any ideas? It makes working with UE4 practically impossible
I have the same problems. It happened suddently. And I found a solution for static object. The glow disappears when you set the object as “static” instead of “moveable”.
I’m looking the settings responsable of that glow effect. I’ll keep you inform.