Hi.
I tried to render some small image with Movie Render Pipeline with MetaHuman in UE5.1.
Camera setting tracked by sequencer shows everything like in viewport and this happening every time when i try to render something:
The image is extremally overexposed + every time i get a black cut in top left corner.
I did 10 of renders with different settings for camera, project (exposure), sequence, with detailed light in MRP and there always is this piece of non artistic thing.
I don’t know what is wrong with my setup. I’m just sad.