Weird Blue Tint on walls/darker areas, in the presence of static, artifical lights

Hey!

I can’t seem to find a solution for this Blue Tint on the walls/darker areas, in the presence of artifical lights…


This is inside the house, the walls are white, the sunlight doesn’t reach this area and it becomes almost completely dark when there’s no light.

image
It even happens in some places outside, in this example, the walls are a dark grey, and you can see the sunlight’s shadows…

This is a bit confusing to why it happens, and I’ve tried redoing in another project, re-building lightning, messed with the lightmass settings, light bounces, etc… can’t seem to find the reason behind this.

Thanks for reading!

After a couple coffees and a few facepalms, checking every possible setting and supposed fix… After 2 days, I simply restarted UE4 (for the 10k time), re-build the lights and everything fixed itself.

:sweat_smile: