Waved Shadow

I cannot figure out what i’m doing wrong. I came back after long time in UE and some things have changed but i’m getting those waved shadow if someone can help me. It’s a standard Map, but also on mine is happening same thing… If you can help me i will be really happy :P. Because i have over 300 of those walls :P…

FBX is here

While Screenshot is here ty :wink:

Increase the lightmap resolution of the ground mesh.

Then it may just not be enough since that mesh is pretty large. Btw, are you building the lights in production quality?

ATM is 1024, same results with 2048

Yep m8 you are correct it was on preview :slight_smile: Ty… Really forgot that thing :confused: