Wall texture bug


When i reimport walls from 3dsmax wall texture looks odd like this. Can anyone help me related to this bug.

I think you’ll find the problem goes away if you restart the editor.

If so, then you’ve run out of VRAM.

I have restarted it many times, but it didn’t work.

Would you please suggest me project settings for interior…

Can I see one of the walls a bit closer?

Also possibly the material?


Here are the screenshots.

Can you show the mesh with no material no it?

Sorry :slight_smile: I mean ‘no material’, like ‘world grid material’

I’m wondering if you have a UV problem along with some reflections.